Loads global table of given name. The function returns the following error codes:
E_NOT_FOUND
if the name does not exist.E_NULL
if the Lua interpreter is not initialised.E_TYPE
if variable on stack is not a table.Type | Intent | Optional | Attributes | Name | ||
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type(lua_state_type), | intent(inout) | :: | lua |
Lua type. |
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character(len=*), | intent(in) | :: | name |
Name of table. |
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integer, | intent(out), | optional | :: | n |
Number of elements in table. |